Character Stats. The natural stat growth of all characters has been altered (increased in most cases) to make them more distinct from each other and to make game progress less dependent on junctions. This mod was created with the aim of rebalancing several gameplay aspects of Final Fantasy VIII, such as usefulness of all characters in battle, the power level of Limit Breaks, or the ways of obtaining powerful tools to become stronger. Good question. no effect in battle). ... in both cases the results were the same, so upgrading weapons does not affect stat growth it seems. This guide shows you the growth rate of attributes by using proper magic in junction system (+ contains a map with hidden draw points and some basic information about Magic Junction System). Rinoa now excels even more in Magic Power, Zell in Strength, Irvine and Kiros in Speed and so on. If you want to know the edge cases...so the way stat growths work, lower is better, and you take the level you're levelling to and the level you started from, so ex, if you level from level 1 to level 20 with a growth … It was fairly straightforward and easy for me to understand. GFs are a major part of combat and character growth in FF8 - not only can they be summoned to deal massive damage, but they help to determine your character skills, stats … Check out this guide and learn to play like a pro. It has no effect on gameplay besides aesthetics and hitboxes (i.e. » Final Fantasy VIII » Character Level 100 Default Stats. Stat growths are borderline irrelevant, with edge case exceptions. Those are the two … Specifically, this looks at a character’s HP, MP, Strength, Vitality, Dexterity, Magic, Spirit and Luck. Here is a character by character comparison of each character’s stat growth as they level. Because stat growth is limited by level-ups and access to stat-boosting equipment, how high each stat can become will depend on how you choose to play the game and distribute bonus points. I am aware of an algorithm which determines character stat growth, I do not know it very well, but I have heard the booster levels characters in such a way that they do not receive optimal stat growth. This factor is randomly generated when the Pokémon spawns and cannot be changed without using external NBT editors. I never had an issue with the junction system. It's a JRPG staple that works counter-intuitively in FF8, so it is important to tell people how different it works. Growth is a factor that determines the relative size of Pokémon compared to other Pokémon of the same species. Final Fantasy VIII Remastered, like the original, is full of secrets and hidden facts. Ultimately different people will prefer different styles, so this guide will try to address the most common views, and let you decide what you like best. Download 2013 | 2019 Introduction Hello everyone, and welcome to the Ragnarok Mod. The first major consideration is which characters have the best stats. Original Question: Why do people say the Final Fantasy 8 junction system is confusing? ... That, and the stat increase abilities are harder to use until disc 3, and characters in VIII have crappy natural stat growth. Rinoa now excels even more in Magic Power, Zell in Strength, Irvine and Kiros in and! Issue with the junction system of Pokémon compared to other Pokémon of the same species learn to play a... The relative size of Pokémon compared to other Pokémon of the same species it 's a JRPG staple that counter-intuitively. Without using external NBT editors different it works was fairly straightforward and easy me... 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